After trying to code a coin flip I found multiple things difficult with it because I can't tell what the errors in the code are. Even though I did finish the coin flip process (either landing on either heads or tails and adding a scoring system) it took a lot of time and only was capable of completing the task with help of the class. Even though I did succeed in getting to the required point in the coding. To combat this problem I will probably have to ask someone (online) to explain it to me because written explanations have not suck with me so well so far. My problem with coding is that I can read coding and understand what it means, however I can't write the code myself.
As for the 3D modelling I did have an attempt at creating the vending model without the use of any images or without a drawing to go off of. It did go as well as I thought even though it was only to see how it would be made in 3Ds max the model did get a bit broken and annoying to figure out tools to use in the program.
However when the images (these are the overall shots) were taken along with measurements of the object, its extruding points and with the basic drawing to explain some of the polygons, insets and extrudes that will be used; the model shows much more promise. Even though some of the modelling process is frustrating (such as finding the vertex's on the model that interfere with some of the functions) it proceeding very well compared to the coding. I have completed the overall shape and extras: such as the card scanner, the dispenser and the change dispenser. I have not started to texture however as well as trying to make bottles for the machine. I am also going to make versions of this were it is damaged to suit the environment the group is making.
As for the communication the spread sheet has stopped others from doing the models I have chosen, although there has not been much teamwork since we started to build the models, and there was not much attention to the time constraints we could be set.
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