Sunday, 24 January 2016

Next Gen 20/01/16 Coding


Asteroids

The basic asteroids game has finally been finished (assets from kenney/nl). All bugs have been sorted out and the hit detection works fine. I even got the particle effects of the engines to work well. Although the spawning from the game always ends up on the right side of the screen for some reason (it has nothing to do with the coding scripts, I checked). The only other main coding project that I am currently attempting is a basic number generator that will help me develop my coding skills. However every time I have attempted to create the scripting for the task, Unity always rejects the script for some unknown reason.


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